Archive for the
‘Gamification’ Category

At TEDTom Chatfield talks about one of the most compelling aspects of playing video games: its measurability. By setting up a reward system at carefully calibrated percentages, video games can collect large amounts of data about what players find rewarding, and precisely how hard we're willing to work for a win. They are amazing tools [...]
For a long time games were considered a time-waster or a distraction from more serious pursuits like school or study. But science is finding, in multiple fields, that games contribute far more positively to the development of modern day kids than we previously believed. Gabe Zichermann's TEDxKIDS talk illustrates the evolution in our thinking about [...]
This is my favorite TED talk, and a huge inspiration for the Kanjilicious project. In this talk McGonigal connects research from Carnage Mellon that pegs the number of hours a youth will put into gaming by the age of 21 at 10,000 hours. It is also here that McGonigal recalls Malcolm Gladwell projection that true [...]
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