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September 10, 2014

saren

docs, project, user-flow

Project

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Our Kickstarter campaign ended successfully on July 20th. Beginning on the morning of July 21st we began the first phase of the process: defining the user experience of the app. Of course we had spent considerable time working through version of the UX during concepting, and we had plenty of ideas at the ready, but […]

August 5, 2014

saren

asana, project

Project

0

We’ve set up our virtual team to run the development of Kanjilicious’ first release under the agile project management methodology called Scrum. We’re going to be using a tool called Asana to assign and track each contributors’s to do list, and allow the central team to be able to both spread the work out evenly, and […]

Now that Kickstarter is complete, the project planning is in full swing. The first thing to get organized is the design and development phase, planning out the version 1 release in earnest. There are many ways to get a virtual team organized to get things done as efficiently as possible—knowing that the team will need to adapt to […]